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- {
- > I find myself in need of a keyboard handler that traps and hides
- > the Print Screen key. If this key is hit while in graphics mode
- > on a LaserJet it causes a line of garbage to print on a thousand
- > sheets of paper.... <more or less>. I'd like to catch it and maybe
- > even point it to my own print procedure if possible. If you can
- > dig something up, I'd be most grateful. (TP6 if possible)
-
- This is the traditional quick and dirty way to thwart PrintScreen:
-
- mem[$0050:0000] := 1;
-
- $0050:0000 is the PrintScreen status byte. It is set to 1 while
- PrintScreen is in operation. If the PrintScreen button is hit
- while the screen is already being printed, the print screen routine
- does nothing. By setting the status byte to 1 yourself, you fool
- the PrintScreen routine into thinking the screen is already being
- printed and it will terminate without doing anything until you
- jiggle the status byte back to the "correct" setting.
-
- Set the status byte back to 0 (mem[$0050:0000] := 0) at the end of
- your program so your users will be able to use PrintScreen after
- your program has terminated.